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Performance Overview

Last 30 days
Impressions 1.24M ▲ +18.6%
Clicks 78.5K ▲ +24.3%
Conversions 6.21K ▲ +32.1%
ROAS 4.62 ▲ +15.3%
1.24M Impressions
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Kynseed (PC) - Steam Account - GLOBAL
Steam

Kynseed (PC) - Steam Account - GLOBAL

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Description

Kynseed is a sandbox life sim RPG brought to you by developers who worked on the Fable series for Lionhead Studios.

Live your life in a quirky world where everyone ages and dies, including your pets! Take control of the mystical Kynseed and grow your family legacy over generations as you pass your skills and powers down to your children.

Run a business such as a blacksmith, tavern, apothecary, or goods store.

Go adventuring in dangerous regions and battle dark faery tale creatures.

Farm your land to create various ingredients that you'll come to rely on.

Develop relationships with NPC’s who have their own lives and who will remember your deeds, actions, and pranks!

Find proverbs to unlock the secrets of this mysterious dark faery tale world.

Gather materials to create items, craft beers, or mix cures for a range of bizarre maladies.

Buy strange artifacts from the mysterious Mr Fairweather - items which can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax, for each item must be paid with years from your life!

In Kynseed, live your lives the way you choose in a lovingly handcrafted 2D open world.

ABOUT PIXELCOUNT STUDIOSWe are a team of three little pigs named Neal, Charlie, and Matt who are building a brick house to keep the wolf from the door. With over 30 years of collective experience developing the Fable series and its community, we hope to infuse our games with the same charm, eccentricity, and humour that permeated Lionhead’s games.

Using our experiences from Lionhead, we’re working hard to make Kynseed the sort of game we’d always wished had been made. To help us on this journey, we’ll be calling upon the PixelCount community to give feedback, guidance, and ego boosts. Mainly the latter, if we’re being honest.

Ultimately, we want to always be accessible and honest with the players and never feed them a company line. So, for better or worse, you can expect us to talk to the press and our community with the same honesty and candor as a coworker: with plenty of cursing and sarcasm.